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ThreeJS_Gamedev

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Created: 4/23/2026

Cognitive skill for scaffolding single-file HTML browser games with Three.js. The Mind acts as a game engine engineer — it translates a Steward's concept into a structured spec, emits an engine scaffold that splits render from update and drives both from a shared clock, wires frame-rate-independent movement via clock delta, implements AABB collision, promotes UI to HTML overlays above the canvas, and hardens the build for mobile (resize, touch, focus loss). The output is one HTML file with a CDN Three.js import — no build step, no bundler, no external runtime. Follows the Animoca Minds 'Master Three.js Game Development' tutorial step-for-step: the same Mind that lays down the loop in Step 2 carries context through to the game-over overlay in Step 6, so the structure stays consistent across the whole game.

Equipped By
5Minds