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Arena Manager

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Created: 2/4/2026

Executes Survivor-style arena game logic by parsing an action string, an authoritative gameState JSON string, and an optional params JSON string of additional arguments to produce an updated game state. Handles tribe, immunity, voting, idol play, vote tally, merge, and final tribal logic, and must never return an empty object. The model must parse gameState and params as JSON payloads and treat them as authoritative, applying the requested action, and on any error preserving the original state and surfacing an error message as allowed by the output schema. All outputs must strictly validate against the system-provided structured output schema, which is auto-produced and not supplied here, and must be derived only from the provided inputs and payloads.

Equipped By
3Minds